article · English
Practical Electronics, November 1978 — Analogue Computer Part 3: Wiring, Testing and Programming
Third and final construction installment of the Practical Electronics homebrew analogue computer series, covering mechanical assembly into the case, full wiring schedules for eight edge connectors, offset-null trimming and mode-control testing of all ten computing amplifiers, and programming techniques illustrated by worked examples including ramp/square-law function generation, initial conditions, and the spring-mass oscillator. The issue also contains the Moon Landing game article, which independently uses an analogue computer circuit to simulate rocket descent kinematics.
analogue computer constructionoperational amplifier circuitsanalogue programmingdifferential equations